Johnson, P. (2026). Playtesting a Graded Digital Roleplaying Game for Second Language Learning
Metadata
- Authors: Paul T. Johnson
- Reviewed by: James York, Dilay Candan
- Review status: Open peer reviewed
- Volume and page numbers: 8 (pp. 39-54)
- Date of publication: 2026/08/31
- Keywords: Digital game-based language learning, DGBLL, graded readers, extensive reading, extensive RPGing, graded digital roleplaying games, graded digital RPG, word profiling, RPG Maker MZ
- Cite:
Johnson, P. (2026). Playtesting a Graded Digital Roleplaying Game for Second Language Learning, Ludic Language Pedagogy, 8, 39-54. https://doi.org/10.55853/llp_v8Pg2
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Resource
The demo of Just the Facts, the graded digital RPG discussed in this article, is available at https://sites.google.com/view/ie-edu/just-the-facts.
KEY POINTS
- What is this? This is a report on the playtesting of a graded digital roleplaying game (RPG) for second language learning which I created using RPG Maker MZ.
- Why did you make it? I wanted to provide my students with an alternative form of graded reading which takes advantage of the affordances of game-based language learning.
- Who is it for? This is for teachers and students who are interested in digital extensive reading and game-based language learning, in particular, learning through gameplay of a digital RPG.
TWEET
This is a report on the playtesting of a graded digital roleplaying game (RPG) for second language learning which I created using RPG Maker MZ. #digitalgamelanguagelearning #gradedreaders #extensivereading #extensiveRPGing #gradeddigitalRPG #RPGMakerMZ
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