Johnson, P. (2026). Playtesting a Graded Digital Roleplaying Game for Second Language Learning

Metadata

  • Authors: Paul T. Johnson
  • Reviewed by: James York, Dilay Candan
  • Review status: Open peer reviewed
  • Volume and page numbers: 8 (pp. 39-54)
  • Date of publication: 2026/08/31
  • Keywords: Digital game-based language learning, DGBLL, graded readers, extensive reading, extensive RPGing, graded digital roleplaying games, graded digital RPG, word profiling, RPG Maker MZ
  • Cite:

Johnson, P. (2026). Playtesting a Graded Digital Roleplaying Game for Second Language Learning, Ludic Language Pedagogy, 8, 39-54. https://doi.org/10.55853/llp_v8Pg2

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Resource

The demo of Just the Facts, the graded digital RPG discussed in this article, is available at https://sites.google.com/view/ie-edu/just-the-facts.

KEY POINTS

  • What is this? This is a report on the playtesting of a graded digital roleplaying game (RPG) for second language learning which I created using RPG Maker MZ.
  • Why did you make it? I wanted to provide my students with an alternative form of graded reading which takes advantage of the affordances of game-based language learning.
  • Who is it for? This is for teachers and students who are interested in digital extensive reading and game-based language learning, in particular, learning through gameplay of a digital RPG.

TWEET

This is a report on the playtesting of a graded digital roleplaying game (RPG) for second language learning which I created using RPG Maker MZ. #digitalgamelanguagelearning #gradedreaders #extensivereading #extensiveRPGing #gradeddigitalRPG #RPGMakerMZ