LLP is a non-profit project to bring together people and promote conversations around how best to integrate games and play into language teaching and learning.
The mission of Ludic Language Pedagogy is to promote open, scholarly and practical conversations around purposeful and progressive uses of games and play in language teaching and learning.
We are committed to:
- Promoting ideas, experiences and research that investigate the mindful intersection of games and language teaching and learning,
- Curating materials (submitted in conjunction with manuscripts) that other teachers and researchers can use in their contexts,
- Communicating with the community, not only through this journal but via SNS and regular public connections (podcast, webinars, Discord channels, etc.).
Keywords such as but not limited to: play, technologies, genres, simulation, roleplay, design, game cultures and communities, etc.
Keywords such as but not limited to: first languages (L1s), second and foreign languages (L2s), literacy, multimodality, literature, discourse, etc.
Keywords such as but not limited to: curriculum, goals, student needs and differences, teacher roles, activities and materials, debriefing, assessment, extracurricular learning, educational philosophies, etc.
We practice open, not blind, peer review. Peer review happens with the editors and then 1 to 3 reviewers who work with and support submitting authors, inside of a private Google Document, to discuss and make the submission ready for publication with LLP as soon as possible. We have designed and will continue to work with this process to make submissions simple and collaborative.
- LLP does not mandate word counts.
- LLP only publishes articles in English.
- LLP encourages authors to use “I” or “we” in their submissions.
- LLP is open access. There are no publication or access fees.
- LLP operates under a CC BY-NC-ND license. Authors maintain the copyright of their original work. Please credit the original appearance on LLP if you republish somewhere else.