The LLP Playground is full of amazing teaching and research items which can be shared, discussed, and peer-reviewed.
🏞 Playground items by date
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deHaan, J. (2022). Teaching language and literacy (or anything) with games (or anything): A good way (The pedagogy of multiliteracies) simplified here for teachers and students
Published: 11 May 2022
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deHaan, J. (2022). Game loops, Game design loops, Game Terakoya loops and Ludic Language Pedagogy loops
Published: 17 Jan 2022
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Fredrickson, T. & Lotscher, S.K. (2021). Video gaming: Helping your English learners take control
Published: 14 Dec 2021
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Spano. F., York, J., deHaan, J., Bard, R. (2021). One game, many approaches: How teachers can use a single game with any teaching methodology
Published: 21 Sep 2021
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deHaan, J. (2021) Can making art lead to making change in the world? “I don’t know how to do what I drew.” (Bad teacher-researcher! No 🍪🍪! 😉)
Published: 15 Sep 2021
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Johnson, P. (2021) Playtesting tabletop roleplaying with first and second year Korean EFL university students
Published: 14 May 2021
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York, J. (2021) Creating playgrounds in online teaching spaces: Kanami and Nene’s “hero journeys”
Published: 14 May 2021
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Poole, F. (2021) Co-Management: A Ludic Language Pedagogical Approach
Published: 27 Apr 2021
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Kneoh, J. W. T. & Miura, S. (2021) Teaching students English idioms through a memory game
Published: 20 Apr 2021
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Furusawa, K., Yoshida, H. (2021) How we developed both inside and outside a “games and multiliteracies” seminar: A comparison of a society-focused journey and a self-focused journey
Published: 15 Mar 2021
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York, J. & deHaan J. (2021). Ludic Language Pedagogy is MMM … way more delicious than digital game-based language learning
Published: 28 Feb 2021
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McFadyen, N. (2020). Games and literacy: Remixes in asynchronous time
Published: 25 Oct 2020
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York, J. (2020). 👩🚀 How to teach languages with “Among Us”
Published: 25 Oct 2020
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Entwining Bridging Activities, the EEE framework, and Coup in a 6th grade advanced EFL writing class
Published: 08 Sep 2020
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Social learning and literacy affordances in Animal Crossing: New Horizons
Published: 02 Sep 2020
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Language and literacy teaching with games: the “who” and transformative actions
Published: 26 Aug 2020
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It's your mooooove: Why teaching with games should be like vaporwave (and not nightcore)
Published: 24 Jun 2020
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Are you bigger than an Xbox?: ‘20 Questions’ used in a class delivered via video conferencing
Published: 07 Jun 2020
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Leveling up: A teacher’s personal journey of bringing video games into a school and classroom
Published: 31 May 2020
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Exploring authentic language use in the classroom
Published: 13 May 2020
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10 great classroom activities language teachers can do with games (in addition to helping students speak while playing!)
Published: 08 May 2020
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Jidoukan Jenga: Teaching English through remixing games and game rules
Published: 13 Apr 2020
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Teaching English communication skills with Captain Sonar
Published: 28 Mar 2020