deHaan, J. (2023). Methods, materials and mediation for student-centered transformation and social participation around games

deHaan, J. (2023). Methods, materials and mediation for student-centered transformation and social participation around games

Metadata

  • Authors: deHaan, J.
  • Reviewed by: DM Jones, Marc Jones, Shi Haoting, James York
  • Volume and page numbers: 5 (p. 88)
  • Date of publication: 2023/04/04
  • Keywords: Goals, Just playing games, Method, Materials, Mediation, Participation, Pedagogy of multiliteracies, Praxis, Zine
  • Cite: deHaan, J. (2023). Methods, materials and mediation for student-centered transformation and social participation around games. Ludic Language Pedagogy, 5, 57–88. https://doi.org/10.55853/llp_v5Pg1

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Abstract

  • What is this? This is a clear example of how to connect a teaching method, simple materials, and careful teacher mediation to help students move from playing a game to participating in society. In addition to the hi-definition example, there are simple worksheets for teachers to use to plan their own links between games, methods, materials, mediation and goals.
  • Why did you make it? I thought that the example from my class would spark some ludic language pedagogy joy in others. I certainly enjoy these teaching moments. These moments didn’t happen for me before I started thinking more about how to help students participate in society with/around a game and β€œgood teaching.”
  • Who is it for? It’s for teachers who can’t imagine the nitty gritty of a ludic language classroom focused on social participation with and around games.