Peter Hourdequin

Associate Professor, Tokoha University

Email: [email protected]

  • Ludic keywords: collaborative game design projects, remix
  • Language keywords: English language discourses and discursive practices, cross-cultural communication/pragmatics, ecolinguistics, multiliteracies, communities of practice
  • Pedagogy keywords: Experiential learning, multiliteracies, project-based learning, connected learning, inter/cross/trans-disciplinarity, education for sustainable development (ESD) project-based learning, communities of practice

πŸ‘¨β€πŸ« Profile

I work at a university in Japan where I teach undergraduate courses in English integrated skills, writing, oral communication, and a CLIL course on cross-cultural communication. I teach a graduate course on pragmatics called β€œOral Communication Research.” I also run a game lab at my university where our current focus is a grant-funded project on β€œparticipatory game design as education for sustainable development.” This means that I am trying to lead a group of colleagues and students at our university in multiple collaborative sustainability-focused board game design projects. We are trying to involve the surrounding community in these projects and share the fruits of our labor for positive social impact.

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