ISSN: 2435-2349
๐ฆ LLPx Symposium 2025 Post Conference Publication
Welcome to the landing page for the LLPx Symposium 2025 post conference publications. Here you can find a selection of all the papers that were submitted in a single PDF, as well as individual papers.
๐ฅ Download the full PDF here
๐๏ธ Individual papers
๐ฉโ๐ซ Supporting Teachers on Their Ludic Journey
By Melinda Mรกthรฉ
Mรกthรฉ, M. (2025). Supporting teachers on their ludic journey. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 1โ3. https://doi.org/10.55853/CP1_1
๐ฎ Ludic by Design: Integrating Digital Games into an ESL Curriculum to Foster Engagement and Joy
By Carlos Valadares
Valadares, C. (2025). Ludic by design: Integrating digital games into an ESL curriculum to foster engagement and joy. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 4โ11. https://doi.org/10.55853/CP1_2
๐ Reviewing Critical Frameworks for a Critically Oriented Digital Game Education
By Alex Bacalja
Bacalja, A. (2025). Reviewing critical frameworks for a critically oriented digital game education. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 12โ18. https://doi.org/10.55853/CP1_3
๐ฎ Reviewing a One-year Deployment of a Nintendo Switch in a Self-Access Learning Center
By Derrick Wong
Wong, D. (2025). Reviewing a one-year deployment of a Nintendo Switch in a self-access learning center. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 19โ32. https://doi.org/10.55853/CP1_4
๐งฉ Fitting the Pieces together: People, Stories, and Games
By Mark L. W. Johnson
Johnson, M. L. W. (2025). Fitting the pieces together๐งฉ: People, stories, and games. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 33โ46. https://doi.org/10.55853/CP1_5
๐ฒ Running a Seminar Class as a Game Design Studio
By James York
York, J. (2025). Running a seminar class as a game design studio. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 47โ53. https://doi.org/10.55853/CP1_6
๐ Game-based Learning and Vocabulary Acquisition through In-class RPG Activities and Printouts
By James Dunn
Dunn, J. (2025). Game-based learning and vocabulary acquisition through in-class RPG activities and printouts. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 54โ62. https://doi.org/10.55853/CP1_7
๐ฏ Reimagining Tombola: A Cross-Cultural Experience for Italian Teaching
By Petra Khalil
Khalil, P. (2025). Reimagining Tombola: A cross-cultural experience for Italian teaching. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 63โ72. https://doi.org/10.55853/CP1_8
๐ Emoji Story Prompts
By Mark L. W. Johnson
Johnson, M. L. W. (2025). Emoji story prompts. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 73โ77. https://doi.org/10.55853/CP1_9
๐ช Playing Jackbox Party Packs to Practice Authentic English in the Classroom
By Jermaine Gordon-Mizusawa
Gordon-Mizusawa, J. (2025). Playing Jackbox Party Packs to practice authentic English in the classroom. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 78โ86. https://doi.org/10.55853/CP1_10
๐ช Medical English Escape Room
By Martin Sedaghat
Sedaghat, M. (2025). Medical English escape room. Ludic Language Pedagogy: LLPx 2025 Symposium Post-Conference Publication, 87โ90. https://doi.org/10.55853/CP1_11