Archive Show All143 L1 English1 PowerPoint1 SPACE1 TBLT1 TRPG1 aaron-hung1 academic work1 activities2 adam-sheard1 aesthetic1 affinity spaces1 affordances1 after a game1 afterschool education1 agency2 alex-bacalja2 among-us1 any game1 article9 associate editor2 asynchronous-learning1 authentic1 author19 bad research1 beatrice hughes1 before a game1 ben-thanyawatpokin1 bilingualism1 board5 board game2 board games1 board-games1 brandon-essary1 breakout games1 bridging Activities1 buendgens-kosten1 caf-model1 captain sonar1 case-study1 casey-nedry1 casual-game1 cefr1 cefr-j1 chris-schneider2 city of mist1 clt2 co-management1 coleen cheryl bradford1 collaboration2 communication1 communicative competence1 comparison1 compendium1 computer-mediated-communication1 connected learning1 connected-learning1 consciousness raising1 constraints1 couch coop1 coup1 covid-191 creative thinking1 creative writing1 creativity2 critical1 critical thinking3 curriculum2 curriculum inquiry1 dialogic teaching1 digital games1 digital wilds1 discord2 discussion2 dm-jones2 drama2 dungeons and dragons2 during a game1 ecolinguistics1 editor3 education1 educational technology1 eee1 efl5 elementary school children1 emergency-remote-teaching1 empowering-teachers1 english1 english for gamers1 english idioms1 entrepreneurship1 esports1 ethan smith1 ethics and malpractice1 examine1 experiences1 experiential learning1 explore1 extend1 extracurricular1 extracurricular gaming1 fabio-spano3 final-fantasy-141 flashcard game1 foreign language1 fred-poole2 free online game1 freedom1 game affordances1 game design4 game development1 game loops1 game remixing1 game rules1 game terakoya1 game-based language teaching1 game-based learning2 game-based-teaching1 game-terakoya1 games2 games for change1 gaming3 gaming literacy2 gblt6 gblt heuristics1 gbt1 goals1 grading1 graham-stanley1 guide1 health awareness1 high school1 honesty1 how-to1 hype cycle2 inclusivity statement1 integration2 interaction1 interview1 intrinsic motivation1 iteration1 jacob reed1 jake-reed2 james york1 james-york16 japan1 jason minh trakis1 jocelyn kneoh1 jon-reinhardt1 jonathan dehaan1 jonathan-dehaan16 journey2 jules buendgens-kosten1 julia aroha weber1 just playing games1 keep it super simple3 korean1 kotoba rollers1 kotoba-rollers1 l1 (Japanese)1 l1 use1 language ecology1 language of gaming1 language play1 languaging1 learning by design1 lesson plan4 lesson plans1 lifelong goals1 linguaskill1 literacies1 literacy1 little steps1 llp2 llpx2 llpx report2 local event1 local practice1 mark-rasmussen1 materials9 media1 media literacy1 media-literacy1 mediation6 member-epic2 member-rare3 meriam el houari1 meta16 method1 methods4 middle years education1 middle-school1 mission1 mmorpg1 mobile-game1 monika van der velden1 monopoly1 mother tongue use1 multiliteracies7 multimedia production1 multimodal communication1 narration2 narrative uncertainty1 niall-mcfadyen2 nightcore1 normalization2 ocarina of time1 one page poster1 open cloze1 open peer review1 opr1 organic grammar practice1 origin stories2 origin-stories3 pair work1 parenting1 parlor games1 participation6 paul-johnson2 pedagogy10 pedagogy of Multiliteracies1 pedagogy of multiliteracies3 peer editing1 peer-reviewed8 people1 peter hourequin1 peter-hourdequin1 planning2 play2 playground27 playtesting3 podcast15 ppp2 practice1 practice reflection1 praxis3 previous reviewer19 professional development1 reddit1 reflecting1 reflection1 reflective questions1 remixing2 remote-learning1 review2 reviewer24 rob-mccollum1 roll the dice1 rose-bard2 safe1 saki miura1 scaffolding1 schooling1 secondary school1 self awareness1 simple enough yet1 sla1 slack1 slack guide1 small talk1 smartphones1 so what?1 social impact games1 social media1 social-pedagogy1 society and culture1 sociocultural theory1 sophia al-Khanfar1 spanish1 speaking1 spontaneously spoken speech1 step by step1 student engagement2 student-perspectives1 student-to-student language assistance1 students1 students’ voices1 submission form1 submission guidelines1 tabletop games5 tabletop roleplaying games1 tblt8 teacher guide1 teacher mediation2 teacher narrative2 teacher script1 teacher-narrative1 teachers1 teaching1 teaching in action1 teaching with games1 tefl1 terry-fredrickson1 test preparation1 tobias-staaby2 toutube1 towerfall ascension1 transcription1 transformation5 translanguaging1 trpg3 twitch1 university1 university students2 vanessa brown1 vaporwave1 video conferencing1 video games3 video-games1 videos1 vocabulary1 volume 12 volume 217 volume 311 volume 45 volume 55 volume 64 volume archive5 walkthrough8 worksheet2 young learners1 youtube2 youtuber1 zelda1 zine2 vaporwave1 🏞28 👩🚀1 📔9 🚶♂️9 2024 Aug 03Smith, E. (2024). Dungeons and Dragons meet PowerPoint: an interactive ICT tabletop experience for EFL learners Jul 01Chris McNutt Jul 01Petra Khalil Jun 25Richard Hill Jun 25Vegel, A. & Hill, R. (2024). Small talk strategies card game for English language learners: Development and future directions Apr 18Monika van der Velden Apr 09van der Velden, M. (2024). Cambridge Linguaskill preparation: teaching "open cloze" questions with ludic activities Feb 01Bacalja, A., Nash, B., Clutton M., De Kruiff, J., & White, B. (2024). Designing Game-Centred Curricula: A Critical Inquiry Jan 24Dody M.H. Chen 2023 Dec 20York, J. (2023). Creating SPACE to play in your classroom (An LLP zine) Nov 28Mark Lewis William Johnson Apr 04deHaan, J. (2023). Methods, materials and mediation for student-centered transformation and social participation around games Mar 26Al-Khanfar, S. (2023). Teaching Spanish with The Legend of Zelda: Ocarina of Time Mar 25Sophia Al-Khanfar Mar 19LLP Podcast 14 - On the similarities of slaying dragons and ordering food Feb 22Bacalja, A. (2023). Digital game literacies and school learning: A sociocultural perspective Feb 22Schneider, C. (2023). On the similarities of slaying dragons and ordering food Feb 21Chris Schneider Feb 21Martin Sedaghat Jan 19LLPx02 Report Jan 01Volume 4 Archive Jan 01Volume 5 Archive 2022 Oct 18LLP Podcast 13 - TRPGs in the EFL classroom Oct 18Shi Haoting Sep 25Beatrice Hughes Sep 22Hourdequin, P. & Hughes, B. (2022). Places, people, practices, and play: Animal Crossing New Horizons here and there Sep 22Jake Reed Sep 22James Erekson Sep 06Reed, J. (2022). “This class doesn’t have a textbook?”: An overview of a TRPG course for L2 English learners in Japan Sep 04Alex Bacalja Jul 20York, J. (2022). Deciding who’s a n00b: Developing multimodal and gaming literacy skills with Towerfall Ascension Jul 16Robb Mark McCollum May 11deHaan, J. (2022). Teaching language and literacy (or anything) with games (or anything): A good way (The pedagogy of multiliteracies) simplified here for teachers and students Feb 17Anton Vegel Feb 14River Swayne Jan 21Yuchan Gao (Blanche) Jan 17deHaan, J. (2022). Game loops, Game design loops, Game Terakoya loops and Ludic Language Pedagogy loops Jan 01Volume 3 Archive 2021 Dec 21Terry Fredrickson Dec 14Fredrickson, T. & Lotscher, S.K. (2021). Video gaming: Helping your English learners take control Nov 22Cameron Sale Sep 21Spano. F., York, J., deHaan, J., Bard, R. (2021). One game, many approaches: How teachers can use a single game with any teaching methodology Sep 16Jules Buendgens-Kosten Sep 16Paul T Johnson Sep 15deHaan, J. (2021) Can making art lead to making change in the world? “I don’t know how to do what I drew.” (Bad teacher-researcher! No 🍪🍪! 😉) Aug 26LLP Podcast 12 - Two rooms and a BOOM in JHS English classes Aug 13Spano, F. (2021). How I taught with a game in junior high school EFL classes May 15Rosemere Damasio Bard May 14York, J. (2021) Creating playgrounds in online teaching spaces: Kanami and Nene’s “hero journeys” May 14Johnson, P. (2021) Playtesting tabletop roleplaying with first and second year Korean EFL university students Apr 27Poole, F. (2021) Co-Management: A Ludic Language Pedagogical Approach Apr 20Kneoh, J. W. T. & Miura, S. (2021) Teaching students English idioms through a memory game Mar 25Kazuna Furusawa Mar 20LLP Podcast 11 - Escape English with Jules Buendgens-Kosten and students Mar 15Furusawa, K., Yoshida, H. (2021) How we developed both inside and outside a “games and multiliteracies” seminar: A comparison of a society-focused journey and a self-focused journey Feb 28York, J. & deHaan J. (2021). Ludic Language Pedagogy is MMM … way more delicious than digital game-based language learning Feb 08Bradford, C.C., Brown, V., El Houari, M., Trakis, J. M., Weber, J. A., & Buendgens-Kosten, J. (2021). English Escape! Using breakout games in the intermediate to advanced EFL classroom Jan 05LLP on YouTube 2020 Oct 25York, J. (2020). 👩🚀 How to teach languages with “Among Us” Oct 25McFadyen, N. (2020). Games and literacy: Remixes in asynchronous time Oct 20York, J. (2020). Pedagogical considerations for teaching with games: Improving oral proficiency with self-transcription, task repetition, and online video analysis Oct 10LLP Podcast 10 - Origin Stories 03 with Graham Stanley Oct 07LLPx and related events Oct 07LLPx01 Report Oct 06Blair Matthews Oct 05Fabio Spano Sep 17Stamatia Savvani Sep 08Entwining Bridging Activities, the EEE framework, and Coup in a 6th grade advanced EFL writing class Sep 02Social learning and literacy affordances in Animal Crossing: New Horizons Aug 26Language and literacy teaching with games: the “who” and transformative actions Aug 22LLP Podcast 09 - Origin Stories 02 with Aaron and Ben Aug 08Adam Sheard Aug 08Mark Rasmussen Aug 01LLP Podcast 08 - Origin Stories 01 Jul 22deHaan, J. (2020). Game-based language teaching is vaporware (Part 1 of 2): Examination of research reports Jul 22deHaan, J. (2020). Game-based language teaching is vaporware (Part 2 of 2): It’s time to ship or shut down Jul 11LLP Podcast 07 - The LLP Playgrounds Jun 24It's your mooooove: Why teaching with games should be like vaporwave (and not nightcore) Jun 23Inclusivity Statement Jun 10LLP Podcast 06 - Jonathan deHaan - Game Terakoya Walkthrough interview Jun 07Are you bigger than an Xbox?: ‘20 Questions’ used in a class delivered via video conferencing May 31Leveling up: A teacher’s personal journey of bringing video games into a school and classroom May 16LLP Podcast 05 - Jon Reinhardt Interview and Origin Story May 13Exploring authentic language use in the classroom May 0810 great classroom activities language teachers can do with games (in addition to helping students speak while playing!) May 08Evan Bostelmann May 08Peter Hourdequin May 02Mona Zawdeh May 01Tobias Staaby Apr 25LLP Podcast 04 - Origin Stories (Part 1) Apr 23Niall McFadyen Apr 21Abdulsamad Humaidan Apr 21Marc Jones Apr 17deHaan, J. (2020). “Game Terakoya class 1” walkthrough: Directing students’ post-game discussions, academic work and participatory work through goals, curriculum, materials and interactions Apr 13Jidoukan Jenga: Teaching English through remixing games and game rules Apr 04What is the playground Apr 04🏞 This is the LLP Playground! Apr 03LLP Compendium Mar 28Teaching English communication skills with Captain Sonar Feb 27LLP Podcast 03 - DM Jones interview Feb 05Jones, D. M. (2020). Games in the language learning classroom: Is the juice worth the squeeze? Jan 01LLP Logos Jan 01Volume 2 Archive 2019 Dec 31Volume 1 Archive Dec 04LLP Podcast 02 - James York interview Nov 20LLP Podcast 01 - Jonathan deHaan interview Oct 23York, J. (2019). “Kotoba Rollers” walkthrough: Board games, TBLT, and player progression in a university EFL classroom Sep 18deHaan, J. (2019). Teaching language and literacy with games: What? How? Why? Sep 08LLP Podcast 00 - In the beginning… Mar 28Aaron Chia Yuan Hung Mar 28Benjamin Thanyawatpokin Mar 28Brandon Essary Mar 28Carolyn Blume Mar 28Casey Nedry Mar 28DM Jones Mar 28Frederick Poole Mar 28James York Mar 28Jonathan deHaan Mar 28Jonathon Reinhardt Mar 28Simone Bregni Mar 28Thorkild Hanghøj Mar 28Vita V. Kogan Mar 28Yiting Han Mar 28Zachary Hartzman 2018 Feb 01Articles and Walkthroughs Feb 01Playground Items Feb 01Podcasts Feb 01Volume Archives Feb 01Walkthroughs Jan 24Authors Jan 24Editors Jan 24🏠 People Jan 24Reviewers Jan 04Review with us! Jan 04Reviewer Guidelines Jan 03Submit your work Jan 02Ethics and Malpractice Statement Jan 02Submission Guidelines Jan 01Contact Us Jan 01Ludic Language Pedagogy Mission Jan 01Open Peer Review Guide Jan 01Slack Guide 2001 Jan 01cigar